Gaming the System: What Higher Education Can Learn from Multiplayer Online Worlds
نویسنده
چکیده
Computer games and higher education are like species that share an ancestor but have diverged wildly in their evolution. The earliest computer games were part of academic computer science departments in the 1960s. One year after the first PDP-11 was delivered to the Massachusetts Institute of Technology in 1961, the first computer game, Spacewar, had been written by a young graduate student named Steve Russell. The game was, in fact, a way of learning to use the computational behemoth, Russell recalls:
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تاریخ انتشار 2002